What is “the same curve”?
Drawing the parabola on a board, you’d say this is a curve. Below you’ll see the same picture drawn three different ways — same paint, different motions. Which one is the curve? Pick an answer in your head before pressing play. Then play.
A module that opens with a
- what
A function . Not its picture, not its image — the function. Three layers of “same”: same image (loosest), same up to monotone reparametrization (geometric), equal as functions (strictest).
- applies when
The question is motion, not just shape. Bezier curves (designer drags handles, computer evaluates γ(t)), trajectories (γ(t) = position at time t), animations (motion path is a parametrization, not the path image), arc-length integrals.
- breaks when
If only the picture matters — drawing on paper, fitting an outline — the function machinery is overkill; point-set geometry suffices. The distinction also leaks: “is this the same curve?” has no clean answer until you say which of the three layers you mean.
γ is a function, not a shape
A
Same image, but is it the same curve?
Step 1’s strict test separates γ₁ from γ₂ even though they paint the same picture in the same direction at different paces. That feels too strict — geometrically they ought to be the same. Differential geometry agrees: it identifies γ with whenever
Where this shows up — same γ, two pillars
The same map γ(t) can be a designer’s stroke, a projectile’s path, or a clock’s motion. Once “curve” stops meaning shape and starts meaning function-of-time, the same machinery splits cleanly across pillars.
graphics : γ is design — a stroke a user wants to see. physics : γ is motion — a body's position at time t.
Bezier curves — the curve a designer pulls is literally a parametrized γ : [0, 1] → ℝ². Dragging a handle changes γ; the picture changes because γ has changed. The whole de Casteljau evaluator is “given t and the control points, compute γ(t).” Same tool, used as drawing.
Projectile motion — γ(t) = (v₀ cos θ · t, v₀ sin θ · t − ½ g t²) is the position at time t. Here time is the parameter and the image is the trajectory through space. Same tool, used as motion.
The pendulum clock — the bob’s tip traces a γ over time as θ(t) swings. The image is an arc; the function is the schedule that says when the bob is where. The escapement only works because that schedule is periodic in t — a property of γ, not of its image.
The split arc 2 made — image vs. parametrization — is exactly what lets a designer’s drag and a physicist’s pendulum both be γ. The image is what each pillar shows; γ is what each pillar manipulates.
Three layers of “same”:
- same image — the picture: γ₁ ~ γ₂ ~ γ₃
- same up to reparametrization — the geometric curve: γ₁ ~ γ₂; γ₃ stands alone
- equal as functions — the parametrized curve: all three differ
The picture is the weakest layer; the function is the strictest. Geometry lives in between. School math conflates all three under the single word curve; that is why “is this the same curve?” has no clean answer — the word was quietly carrying three different objects. The widget you played with above is one diagram showing all three at once.
Play γ₂ and look at the trail. Where are the points most tightly packed — near the origin, or near the endpoints? Why? (Trail spacing is constant in time, not in arc length.)
Write a γ : [0, 1] → ℝ² whose image is exactly on , but which traces that parabola three times as t goes 0 → 1. Give a closed-form expression. (Hint: the round trip γ₃ traces it twice using cosine.)
A junior says: “Two functions with the same outputs are the same function — that’s extensional equality. Three γ producing the same image must be the same curve.” Find the bug in one sentence. Then state the correct equality test for parametrized curves.